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NIMORYN
Key art: a pixel-art harbour town glowing at sunset across a fantasy archipelago

Independent Game Development Studio

Crafting WorldsBeyond Imagination.

An independent studio in Da Nang, making a 2.5D JRPG out of pixel art and real light.

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About

Small studio. Big, handmade worlds.

We're a small studio in Da Nang making the kind of games we grew up with: pixel art you can almost touch, towns worth wandering, and stories that stay with you.

Founded in Da Nang · October 2025
  1. Detail

    Every pixel placed on purpose.

  2. Wander

    Towns worth getting lost in.

  3. Old meets new

    Classic soul, modern light.

Our Story

It Started With One Harbour Street.

Nimoryn began in Da Nang in October 2025, but the idea is much older. Lân grew up with classic Japanese RPGs on a handheld console, the kind you kept playing under the blanket long after you were supposed to be asleep. Those small screens held whole worlds, and he never stopped wanting to build one.

The first months were late nights with a laptop at a café near the Han River. The first prototype was tiny: a single harbour street at dusk, one character walking it, lanterns coming on one by one. Then one evening the pixel sprite cast a real shadow across 3D cobblestones, and everything clicked. That was the game we wanted to make.

The name came from two words we kept circling: nimbus and memory. Nimoryn is our way of saying a cloud of remembered worlds, the places that stay with you long after the console is switched off.

We are small, and we like it that way. We believe a small team can still build a world that feels handmade, one street, one lantern, one shadow at a time.

Studio notes

  1. Nimoryn founded in Da Nang.

  2. First prototype: one harbour street at dusk.

  3. Dialogue, townsfolk and the archipelago map take shape.

  4. First concept art shared here.

Early concept art: a lone traveller overlooks a sea of islands and an ancient glowing gate
Early concept art
Our First Project

A New World Is Taking Shape.

An original adventure across a sea of islands, drawn in pixel art and lit like a film.

Genre
2.5D JRPG
Setting
An original fantasy archipelago
Status
In early development
Platforms
To be announced

More Details Coming Soon

The Craft

Pixel art, lit like a film.

Early concept art: a terraced pixel-art town with bridges and waterfalls

A 2.5D World

Pixel sprites walking through real, layered 3D streets you can wander.

Early concept art: a warm lantern-lit tavern full of adventurers

Light as Storytelling

A lantern, a low sun, a long shadow. We let the light set the mood before anyone speaks.

  1. Pixel Artistry

    Every pixel placed by hand.

  2. Modern Lighting

    Lanterns, dusk and long shadows.

  3. Dimensional Depth

    Streets with real depth.

  4. Living Atmosphere

    Mist, rain and quiet moments.

Concept Art

Early concept art. Not in-game screenshots.

Studio profile

The studio, in plain facts.

Studio
Nimoryn Studio
Founder & CEO
Lê Hoàng Lân
Founded
Based in
Da Nang, Vietnam
First project
2.5D JRPG, in early development
Contact

Let's talk about worlds.

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